C3Fire

C3Fire Map Documentation

From C3LearningLabs


Map

Roles
Map Configuration
Map Configuration
C3Fire:Config/Session#MapConfig

http://www.c3learninglabs.com/mw/index.php/C3Fire:Config/Session#Maps

http://www.c3learninglabs.com/mw/index.php/Template:C3System/Config/Session/Map

Map Objects

The following map symbols are included in the distribution.

Vegetation
Fire
Spread
Delay
Normal 1 Normal
Birch Birch 2 Slow
Bush Bush 0.25 Very Fast
Pine Pine 0.5 Fast
Swamp Swamp 0 Not Burning
Resources

Aid

Aid

Ammo

Ammunition

Bank

Bank

Fuel

Fuel

Water

Water
Buildings
Camp camp
Health Centre Health Centre
Hospital Hospital
House House
Police Police
School School
Tent Tent
Other
People People
Vehicle Vehicle
Medical Transit Point Medical Transit Point
UAV Transit Point UAV Transit Point
Landing Area
Big landing area Big landing area
Big landing area Big landing area hospital



Unit symbols

The following unit symbols are included in the distribution.

Red Red Red Red Red Red Red Red Red Red

Red Red Red Red Red Red Red Red Red Red
Red Red

Fire Fighting Units
blue blue blue blue blue blue blue blue blue blue

blue blue blue blue blue blue blue blue blue blue
blue blue blue blue blue blue blue blue blue blue
blue blue blue

Blue
Blue light Blue light Blue light Blue light Blue light Blue light Blue light Blue light Blue light Blue light
Blue light Blue light Blue light Blue light Blue light Blue light Blue light Blue light Blue light Blue light
Blue light Blue light Blue light Blue light Blue light Blue light Blue light Blue light Blue light Blue light
Blue light Blue light Blue light
Blue light
brown brown brown brown brown brown brown brown brown brown
brown brown brown brown brown brown brown brown brown brown

brown brown

Brown
brown light brown light brown light brown light brown light brown light brown light brown light brown light brown light
brown light brown light brown light brown light brown light brown light brown light brown light brown light brown light
brown light brown light
Brown light
cyan cyan cyan cyan cyan cyan cyan cyan cyan cyan
cyan cyan cyan cyan cyan cyan cyan cyan cyan cyan
cyan cyan
Cyan
Gray Gray Gray Gray Gray Gray Gray Gray Gray Gray
Gray Gray Gray Gray Gray Gray Gray Gray Gray Gray
Gray Gray
Gray
Gray light Gray light Gray light Gray light Gray light Gray light Gray light Gray light Gray light Gray light
Gray light Gray light Gray light Gray light Gray light Gray light Gray light Gray light Gray light Gray light
Gray light Gray light
Gray light
Green Green Green Green Green Green Green Green Green Green
Green Green Green Green Green Green Green Green Green Green
Green Green Green Green Green Green Green
Green
Lilac Lilac Lilac Lilac Lilac Lilac Lilac Lilac Lilac Lilac
Lilac Lilac Lilac Lilac Lilac Lilac Lilac Lilac Lilac Lilac
Lilac Lilac Lilac Lilac
Lilac
Orange Orange Orange Orange Orange Orange Orange Orange Orange Orange
Orange Orange Orange Orange Orange Orange Orange Orange Orange Orange
Orange Orange
Orange
Sand Sand Sand Sand Sand Sand Sand Sand Sand Sand
Sand Sand Sand Sand Sand Sand Sand Sand Sand Sand
Sand Sand
Sand
Yellow Yellow Yellow Yellow Yellow Yellow Yellow Yellow Yellow Yellow
Yellow Yellow Yellow Yellow Yellow Yellow Yellow Yellow Yellow Yellow
Yellow Yellow
Yellow

View

Synfält En enhet ser normalt 3x3 rutor, vilka markeras med svarta hörnsträck på kartan. Ledningsenheterna har ett större synfält. Under simuleringen sänder enheterna den information de ser till spelarna. Spelarna får aldrig någon i information om vad som sker utanför synfältet.

• Figure 13, Visar den simulerade branden. • Figure 14, Visar enheternas synfält. • Figure 15, Visar vad spelarna ser.

Observera att spelarna ej ser hela branden och att hela brandgatan ej syns.

Map Layers

C3fire doc map map layer control frame menu.png

C3fire doc map map layer control frame.png

Edit Map

Undocumented feature
Description below make it possible to manipulate the map and save it to disk.


Activation
  1. In Players UI configuration in file <config_name>-UIMain-Mac.coni set ObjectPalette config to
      <Object
        Name = "ObjectPalette"
        BorderVisible = "True"
        Enabeled = "true"      Should be true
        Pos = "1222,290"   
        Size = "120,180"
        Visible = "true"       Should be true
        VisibleObjects = "" /> Should be empty
  1. Start the session and let the session run
Edit the map in one of the players UI
You need to ignore the fire or crenate an scenario that does not start the fire.


Map maipulation
While the session is running you can do the commands described below, (Save before session end)
The mouse pointer needs to be on the map to make the key commands to work.
When you are ready save the map and copy the saved object and unit positions to you configuration


  • Use the object palette to insert and delete objects in the map.
  • Alt-S : Save, saves the map to, ...\C3LearningLabs\C3Fire\Client\Files\Root\saved-map.txt
  • Alt-R : Rotate the map clockwise
  • Alt-L : Rotate the map counter clockwise
  • Alt-H : Mirror horizontally
  • Alt-V : Mirror vertically
  • Alt-T : Mirror top right bottom left
  • Alt-U : Mirror top left bottom right